3-day hands-on camps where teens learn to direct "AI" to create games, apps, and stories. Small groups. Published projects. Skills that matter.
If interest exceeds the 8-spot limit, we'll schedule a second session in June. Register early to lock in first cohort pricing.
Teams of four design, build, and publish a game together. No coding experience needed — they learn to direct "AI", not write code.
What they walk away with: A published game playable in any browser. A notebook of "AI" insights. The skill to direct "AI" to build things on their own.
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Runner is best played on a computer.
This game has a village, combat, bosses, upgrades, and a full story — all built in 3 days with "AI."
Runner was built in 3 days. WASD to move • auto-attack • click to interact
See the power of precise direction. "Build me a game" gets chaos. A clear, specific description gets a working Pong game. Learn the difference — then start building your own.
Go deeper. Write your own rules for the "AI" based on patterns you discovered. Add features, refine, iterate. Your team's game takes shape.
Polish and publish. Practice your pitch. Parents arrive for the showcase — your teen presents a working game they built and explains how they did it.
Your teen doesn't need to learn a programming language. They need to learn to describe what they want precisely enough that "AI" can build it.
This is the skill that matters now. The ability to take a vision, break it into clear instructions, evaluate what comes back, and refine it until it's right.
It's project management. Creative direction. Clear communication. Packaged into building something real they can show anyone.
Direct "AI" to build a real business — a product, a site, and a plan to make the first sale. Your teen leaves with a live business ready for revenue.
Direct "AI" to write and publish a real book — drafted, edited, and published on Amazon KDP or Gumroad. Your teen leaves as a published author.
Register interest for Market or Library: jon@helmcamps.com
When we were kids, social media was viewed by our community much the same way "AI" is today — a dangerous tool that will corrupt the youth.
But it became so woven into society that we're having this very conversation using it. "AI" will be a much greater part of society than social media ever was — and if we want the youth not to abuse it, they need to understand how to use it correctly. Not as a crutch for what they're already capable of — but as a tool to create more value than they could alone.
Without that understanding, they WILL abuse it. They'll use it to consume, not create. To replace their thinking, not sharpen it.
If I knew how to build an app, start a business, or write a book when I was just out of high school, I would have been unstoppable.
My mom was determined to set us up for success. We spent a lot of time at the library. The only video games she allowed were educational — Math Blaster, Reader Rabbit, The Oregon Trail. She maintained a focus on creating value — on making do with what you had to solve the problem at hand.
That mindset shaped everything I've done since. I think it can do the same for the next generation — if we teach them to use these tools to create, not consume.
That's what Helm is. helmcamps.com
I'm Jonathan LeVeille. I'm 31, and my widowed mom homeschooled me and my five siblings. I've spent years tutoring teens and the past couple years building with "AI" tools — 40+ apps, a few video games, and currently designing an MMORPG and a game engine.
Kid-friendly environment. All content and projects follow clean content standards.
No. Zero. This is about directing "AI", not writing code. If they can describe what they want in clear sentences, they're ready.
A laptop with a web browser and a charger. Windows, Mac, or Chromebook all work. The camp provides all software tools — nothing to install in advance.
A published project (game, app, or story) they can share with anyone via a link. A notebook of "AI" insights they discovered. And the skill to keep building on their own after camp ends.
All "AI" tools are configured with clean content standards. The camp environment is kid-friendly. Jon is present throughout and reviews all projects. No inappropriate content — guaranteed.
Every camp is designed so teams ship a working project by Day 3. The scope is calibrated for the time — and directing "AI" means building happens fast. Every team finishes.
Yes. Siblings get 10% off each additional registration. They'll be on separate teams so each gets their own leadership experience.
Full refund up to 7 days before camp starts. Within 7 days, credit toward a future camp. If the camp doesn't reach minimum enrollment, you'll be notified and fully refunded.
Parents are invited to the last hour of Day 3. Your teen presents their project, explains how they directed the "AI", and you get to play the game or try the app they built.